Versions[]
Ability Card List[]
Number | Name | Type | Cost | Ultimate | Starting Card | Rule |
---|---|---|---|---|---|---|
1 | Ramming Stance | Condition | 5 | No | Yes | Choose any gruff, it gets +2 Defense and deals +2 Damage while this card is in play. |
2 | Crush | Action | 6 | No | Yes | Choose any gruff, it gets +1 Mean. Then, destroy any condition or mutation card. |
3 | Engine Lock | Condition | 12 | Yes | No | Enemy gruffs cannot be swapped while this card is in play. This card cannot be destroyed while in play, but is removed as normal during the cleanup phase. |
4 | Block | Condition | 1 | No | Yes | Choose any gruff, it gets +2 Defense while this card is in play. |
5 | Gripjaw's Rage | Action | 8 | No | Yes | Gripjaw gains +2 Mean. |
6 | Iron Grip | Mutation | 3 | No | Yes | Mutate the gruff that is opposite Gripjaw. Whenever the mutated gruff is swapped, Gripjaw also immediately swaps to be opposite that gruff. |
7 | Bad Science | Action | 9 | No | Yes | Shuffle your discard pile into your deck and then draw a card. |
8 | Min Max | Action | 1 | No | Yes | Choose any gruff, it loses 1 point from any stat. Then, that gruff gets +1 to any stat. (If a gruff cannot gain and lose a point, it cannot be chosen by this card.) |
9 | Steel Rivets | Mutation | 12 | Yes | No | Mutate any condition. That condition cannot be removed from play until this mutation is destroyed. |
10 | Refuel | Action | 3 | No | No | This card is only playable if your active gruff is a Contraption. Refresh any gruff and draw a card. |
11 | Catalyst | Condition | 4 | Yes | No | While this card is in play your other cards cost 2 less Crazy to play. (Cards cannot cost less that 0 Crazy.) |
12 | Fuel Line Rupture | Action | 4 | No | No | Exhaust any two unexhausted gruffs. |
13 | Nitrocelerate | Mutation | 6 | Yes | No | Mutate Gripjaw. Whenever you draw a card, gain 1 Crazy. |
14 | Homing Beacon | Mutation | 10 | No | Yes | Mutate any gruff. Whenever Gripjaw's attack hits the mutated gruff, Gripjaw gains +3 Mean. |
15 | Disinfectant Pump | Mutation | 7 | No | No | Machination. Mutate any gruff. Whenever the mutated gruff attacks, you may destroy any mutation. |