FANDOM



Chant to Zumberg Edit

Bless the Zumberg and His bones.

Bless His coming and His going.
May His passage cleanse the world.

— High Priestess Virginia


Ability Card List Edit

Number Name Type Cost Ultimate Starting Card Rule
1 Apocalypse Mutation 5 No No Global Mutation.

Whenever your shepherd takes Damage, put a Woe counter on this card. When it has 3 counters, destroy Apocalypse and all shepherds take 5 Damage.

2 Bewilder Action 2 No Yes Destroy a condition or mutation card in play.
3 Blood Purge Action 7 No No This card is only playable if the active gruff is a part of the Skullclan faction.

Destroy all mutations.

4 Bonefire Mutation 11 Yes No Global Mutation.

At the beginning of your turn, all shepherds take 1 Damage. When this mutation leaves play, all shepherds take 1 Damage.

5 Braaaains! Action 2 No No Name a card. If that card is in your opponent's hand, he discards it and the enemy shepherd takes 2 Damage.
6 Death Pact Action 9 Yes No When you play this card your shepherd takes 2 Damage. If your opponent controls no dead gruffs, Kill a gruff.
7 Living Dead Action 12 No Yes Resurrect your dead gruffs, they get +2 Mean.
8 Necro Dance Action 9 Yes No Kill Zumberg. If you do, your shepherd gains 3 life.
9 Rise Action 1 No Yes Resurrect all dead gruffs.
10 Startle Action 1 No Yes Return a card in play to its owner's hand.
11 Throw the Bones Action 2 No Yes When this card is played your shepherd takes 1 Damage. Draw 2 cards.
12 Throw the Bones Action 2 No Yes When this card is played your shepherd takes 1 Damage. Draw 2 cards.
13 Undying Condition 3 No Yes When you play this card, revive a dead gruff. The revived gruff gets +3 Defense while this card is in play.
14 Woe Action 2 No Yes All gruffs lose 1 Fat and all shepherds take 1 Damage.
15 Zumberg's Hate Mutation 4 No No Global Mutation.

Whenever a gruff gains Fat, its shepherd takes 1 Damage.